Devlog
- November 07, 2022 by granthchang#Multiplayer, #online, #Point & Click, #UnityHello friends! As a little update on progress and for the sake of transparency, we're publicly sharing our game architecture and UMLs for everyone! Take a look at Popo's Mahjong behind the scenes in t... Continue reading
- October 07, 2021 by granthchang#Multiplayer, #online, #Point & Click, #Unity, #delayFall has hit us and we're looking at our progress in Popo's Mahjong along with the rate that we're moving. Because of quite a few things that have come up outside of production, we're looking at delay... Continue reading